NPC - Crayton

A displaced merchant and burgeoning alcholic

Crayton Half-elf rogue 3

CG Medium humanoid

Init +3; Senses Perception +9

DEFENCE AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex) hp 16 (3d8+3) Fort +2, Ref +6, Will +5 Defensive Abilities evasion, trap sense +1

OFFENCE Speed 30 ft. Melee sap +3 (1d6+1 nonlethal) or dagger +3 (1d4+1/19–20) Ranged mwk composite shortbow +6 (1d6+1/×3) or dagger +5 (1d4+1/19–20) Special Attacks sneak attack +2d6

STATISTICS Str 13, Dex 17, Con 12, Int 18, Wis 19, Cha 18 Base Atk +2; CMB +3; CMD 16 Feats Deft Hands, Skill Focus (Perception), Stealthy Skills Acrobatics +9, Appraise +10, Bluff +10, Climb +9, Disable Device +13, Disguise +10, Escape Artist +11, Knowledge (local) +10, Perception +13 (+14 to find traps), Sleight of Hand +11, Stealth +11, Swim +7 Languages Common, Elven, Draconic SQ rogue talent (quick disable), trapfinding +1 Combat Gear potion of feather fall, potion of jump , tanglefoot bag; Other Gear leather armor, dagger, sap, masterwork composite shortbow (+1 Str) with 20 arrows, universal solvent , climber's kit, 50-ft. silk rope with grappling hook, masterwork thieves' tools